There are more than a billion freecell games, on this website. How would you figure out, and implement, hints for each one? Each game is simply cards dealt before you... with no bells or whistles. Just as there are no hints given, when you deal a deck of cards, yourself.
We could (easily?) write a solver and then give a next move from the solution, but we've decided that hints are incompatible with our high score table, so we haven't added them and we don't have plans to.
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There are more than a billion freecell games, on this website. How would you figure out, and implement, hints for each one? Each game is simply cards dealt before you... with no bells or whistles. Just as there are no hints given, when you deal a deck of cards, yourself.
We could (easily?) write a solver and then give a next move from the solution, but we've decided that hints are incompatible with our high score table, so we haven't added them and we don't have plans to.