The chances are almost zero that we'll ever a visible timer by default. We've tried it and both Jim and I hated it—having a timer ticking up is both visually distracting (it draws your eye to the timer and not the game board) and added a weird stress to playing (if you get stuck you start worrying about how long you've been stuck instead of just focusing on the solution).
If we were to ever add a timer it'd be something you'd have to opt into. And right now we don't really have a nice place for user options like that.
Points and moves are slightly different in that they only change when you make a move, so they're not nearly as distracting or stressful. We currently have no immediate plans for that though.
Comments
Show the timer during the game
Sorry, @kuleka, we’ve decided against a visible timer.
perhaps redecide in the other direction?
The chances are almost zero that we'll ever a visible timer by default. We've tried it and both Jim and I hated it—having a timer ticking up is both visually distracting (it draws your eye to the timer and not the game board) and added a weird stress to playing (if you get stuck you start worrying about how long you've been stuck instead of just focusing on the solution).
If we were to ever add a timer it'd be something you'd have to opt into. And right now we don't really have a nice place for user options like that.
Points and moves are slightly different in that they only change when you make a move, so they're not nearly as distracting or stressful. We currently have no immediate plans for that though.
The less stress the better. Thank you for not having a distracting timer.