Don't consider that method to be cheating. It allows multiple trys until you get it right, while it keeps from filling the top scores of the day with the same individual repeating trys to get a fast time. It doesn't obviate the score.
But you do realize that, when you're signed in, only the time of your first "perfect" score is recorded, and the subsequent better. or worse, times are not. Yet you don't consider what you're doing to be duplicitous?
If you look at a given day of Sea Haven Towers scores, you will often see the same player with multiple entries indicating multiple successful plays of the game. I've never found the site to only record the first success, it records every play.
If it did behave as suggested - only the first success is recorded, than playing without logging in less might be less than completely honest. But since a person can play as many times as they like in an attempt to improve their score, I don't think posting your best score in duplicitous. It doesn't make the score any less real and it allows a player to look for innovative ways to solve the puzzle quickly, which is the point of having a time-based scoring system.
Take, for example, the Seahaven Towers game of the day that started last night. If you go to the game, and click on the High Scores button, you'll get a list that, at 2:40 p.m. EST, looked like this:
I take this to mean that jemmd played more games than the five listed and that his/her first score of 52 was made in more time than the last score on this board of 2m15s.
Very interesting . . . I'll admit I usually don't look at the leader board, just that day's high score box. I wonder if the difference between the in-game high-score and the leader board is intentional?
Does add strength to your argument, no doubt. Food for thought,
I still like to see how fast I can go through playing over and over. I got the sense from the original post that there was concern that it wasn't possible to play the game that fast and that the "cheating" was somehow manipulating the gameplay, which as we've discussed, it's not. As to whether it's cheating to do so not logged in, I suppose that depends on whether the delta between the today's high-score and the leader board is intentional or a bug.
Very interesting . . . I'll admit I usually don't look at the leader board, just that day's high score box. I wonder if the difference between the in-game high-score and the leader board is intentional?
We didn't make the same change to the main high score page because we think it's fun to see the last game you played on the table.
In the future we'd like to reconcile this by making the game high score be like the leader board for every one but you. That is, we'd always show your score in the list, however many times you've played.
I am not sure if this is possible, but had a thought when looking at the redial button on my phone. Could it be possible to arrange your computer so that once the game has been played and won at a slower time, you could then hit a button so that it is replayed at maximum speed. Would explain the 10second issue.
Comments
If it did behave as suggested - only the first success is recorded, than playing without logging in less might be less than completely honest. But since a person can play as many times as they like in an attempt to improve their score, I don't think posting your best score in duplicitous. It doesn't make the score any less real and it allows a player to look for innovative ways to solve the puzzle quickly, which is the point of having a time-based scoring system.
Just my 2 cents.
buckshot 2009/01/14 8:40am 301270438 52 32s
Bo Evil 2009/01/14 7:16am 301270438 52 41s
wishy 2009/01/13 10:22pm 301270438 52 49s
jemmd 2009/01/14 12:04am 301270438 52 1m21s
jemmd 2009/01/14 12:06am 301270438 52 1m41s
jemmd 2009/01/13 11:59pm 301270438 52 1m42s
jemmd 2009/01/14 1:06am 301270438 52 1m43s
jemmd 2009/01/14 12:01am 301270438 52 1m44s
helpsie 2009/01/14 8:50am 301270438 52 1m46s
Sage 2009/01/13 9:49pm 301270438 52 1m48s
But, if you go to the Leader Board, and look at Today's Games of The Day, again at 2:40 p.m. EST, there's a list that looked like this:
Seahaven Towers:
Name Date Game # Score Time
buckshot 2009/01/14 8:40am 301270438 52 32s
Bo Evil 2009/01/14 7:16am 301270438 52 41s
wishy 2009/01/13 10:22pm 301270438 52 49s
helpsie 2009/01/14 8:50am 301270438 52 1m46s
Sage 2009/01/13 9:49pm 301270438 52 1m48s
tamarap 2009/01/14 1:10am 301270438 52 1m50s
cissal 2009/01/13 9:53pm 301270438 52 1m57s
slacker 2009/01/14 4:03am 301270438 52 2m0s
jim 2009/01/13 9:14pm 301270438 52 2m14s
klick 2009/01/13 9:09pm 301270438 52 2m15s
I take this to mean that jemmd played more games than the five listed and that his/her first score of 52 was made in more time than the last score on this board of 2m15s.
And that is just my opinion, as well.
Does add strength to your argument, no doubt. Food for thought,
I still like to see how fast I can go through playing over and over. I got the sense from the original post that there was concern that it wasn't possible to play the game that fast and that the "cheating" was somehow manipulating the gameplay, which as we've discussed, it's not. As to whether it's cheating to do so not logged in, I suppose that depends on whether the delta between the today's high-score and the leader board is intentional or a bug.
We didn't make the same change to the main high score page because we think it's fun to see the last game you played on the table.
In the future we'd like to reconcile this by making the game high score be like the leader board for every one but you. That is, we'd always show your score in the list, however many times you've played.
-David